The Isometric Perspective #32 – Video Game Cover Musicians

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Skeletroy, Grant, and JimmyTR talk about some of their favorite musicans and bands who make music based on video games. NOTE: Episodes 30 and 31 were recorded after this one, so any mentions of “the last episode” refer to episode 29.

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The Isometric Perspective # 31 – Digital vs Physical Gaming

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Skeletroy, Grant, and Jimmy discuss the future of downloadable games vs disc based ones, and get into an interesting discussion about video game manuals… no, really, it’s interesting.

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The Isometric Perspective #30 – Mighty No. 9

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Skeletroy, Grant, and JimmyTR talk about the recently finished Kickstarter campaign for Mighty No. 9, as well as discussing Capcom and Comcept, the Beta for Battlefield 4, and The Legend of Zelda: A Link Between Worlds. These are exciting times!

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The Isometric Perspective # 29 – Video Game Soundtracks

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Skeletroy, Grant, and Jimmy talk about some of their favorite songs from video games.

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The Isometric Perspective 28 – Tokyo Game Show 2013

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While Troy is battling some Gremlins, Grant and Jimmy recap this week’s Tokyo Game Show.  Did Sony deliver the goods?  Find out!

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The Isometric Perspective SPECIAL: Sony confirms gameplay capture via HDMI

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Jimmy and Troy briefly discuss the breaking news that Sony is allowing gameplay capture through HDMI. 

Source:

http://www.playstationlifestyle.net/2013/09/19/ps4-hdmi-game-capture-confirmed-by-sony-likely-coming-after-console-launch/

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The Isometric Perspective # 27 – Computer Gaming

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Skeletroy, Grant, and Jimmy talk about some of their earliest memories about playing video games on computers.

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The Isometric Perspective #26 – The Evolution of Gaming in the 21st Century

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Skeletroy, Grant, and Jimmy talk about some of the changes that are occuring in video games, and about how this creates a different experience than previous generations have offered.

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The Isometric Perspective #25 – Video Games Based on TV Shows

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Skeletroy, Grant, and JimmyTR discuss some of the games that were licensed from television studios, and Skeletroy has a field day talking about Capcom games based on Disney cartoons.

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The Isometric Perspective #24 – Gamescom

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JimmyTR and Grant talk about Gamescom, the european equivalent of E3. Don’t worry though, there aren’t going to be eight episodes about this one.

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The Isometric Perspective #23 – Stealth Inc: A Clone in the Dark

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Skeletroy and JimmyTR talk about Stealth Bastard (as it’s known for PC),and Jimmy works on his King Diamond impression. 

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The Isometric Perspective #22 – DuckTales Remastered

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Skeletroy and JimmyTR both picked up DuckTales yesterday, and got together to record their first impressions. How does it stack up to the NES original? Find out here. 

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The Isometric Perspective #21 – TV Shows Based on Video Games

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Skeletroy, Grant, and JimmyTR talk about some of the shows that scarred them as children, and Jimmy does impressions of all the Captain N characters.

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The Isometric Perspective #20b – The Cinematic Aspect of Gaming (part 2)

Skeletroy, Grant, JimmyTR, and Graham the Re-Animator finish up their discussion by talking about music, sound design, and reveal some of their favorite cinematic games overall.

The Isometric Perspective #20 – The Cinematic Aspect of Gaming (part 1)

Skeletroy, Grant, JimmyTR, and Graham the Re-Animator discuss how video games bring a cinematic experience to the table. Note: This episode ran a little long, so check back next week for part 2.

The Isometric Perspective #19 – Cost vs. Expectation

Skeletroy, Grant, JimmyTR, and Graham the Re-Animator talk about the (mostly low) prices we pay for gaming, and the expectations we have as a result of it. Also, Jimmy tells a heartwarming story about spitting blood into a bucket…seriously, he does.

The Isometric Perspective #18 – The Art of Collecting

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Skeletroy, Grant, and JimmyTR talk about their video game collections and find that they share a mutual love for Rescue: The Embassy Mission.

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The Isometric Perspective #17 – Portable Gaming

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Skeletroy, Grant, JimmyTR, and Graham the Re-Animator talk about portable video game systems and the potential future of handheld gaming.

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The Isometric Perspective #16 – Arcade Culture

Skeletroy, Grant, and JimmyTR take a trip down memory lane that costs 2 credits to start and 1 to continue.

The Isometric Perspective #15 – A Casual Conversation

Skeletroy didn’t feel like doing research after the long week that was E3. So tonight, Skeletroy, Grant, JimmyTR, Samantha Maybe, and Bennett Fiasco talk about Mortal Kombat, Super Hero games, and arcade memories.